BlueLight Inc.
Cross-platform business tycoon and collectible card game planned for Epic Games Store (project closed), featuring NFC hardware interaction and Web3 integration
Gameplay Video & Visual Showcase
1 Gameplay Video • 7 ScreenshotsKey Art & Feature Highlights
Systems & Engineering Ownership Breakdown
- •Core collectible card game (CCG) logic, turn-based project execution, and 4x4/5x4 spatial workroom grid mechanics
- •Connections between core card game systems, isometric tycoon simulation, and meta-progression layers
- •Gameplay UI features, deck/staff management interfaces, and DOTween animations
- •Performance optimization and stability improvements across PC and WebGL environments
- •Interfaces connecting core CCG gameplay with tycoon economy, meta systems, and backend services
- •Cross-platform PC and WebGL build configuration and runtime adaptation
- •Cross-functional collaboration with designers, backend developers, artists, and QA throughout the production cycle
- •Technical architecture, feature planning, and code reviews within the core game unit
Project Overview
BlueLight Inc. is a startup simulator and collectible card game set in the San Crypto universe (created alongside the Take My Muffin animated series) that was planned for release on the Epic Games Store (the project is currently closed). Players build and customize an isometric startup office, collect and upgrade staff and equipment cards, arrange furniture buff zones, and complete startup projects through tactical turn-based card battles on a spatial workroom grid.
The project combined rich 2D/isometric simulation and collectible card game mechanics with physical NFC hardware interactions and external Web3 backend verification.
Core Gameplay & Engineering Systems
- Tactical Grid-Based CCG Execution: Implemented interactive workroom boards (
4x4and5x4grids) where players spend per-turn Action Points to deploy staff cards around office equipment (such as Coffee Machines providing directional adjacency buffs) while resolving project backlog tasks and emergency events. - Tycoon & Meta Integration: Connected the core card game loop with isometric office management, room customization, furniture placement, multi-sheet deck construction, and multi-parameter staff filtering (profession, rarity, lifetime, and productivity progression).
- UI & Cross-Platform Optimization: Built responsive gameplay UI features with DOTween and optimized performance and stability across both PC and WebGL builds.