Augmented RealityAndroid
AR Language Lab
Marker-based Augmented Reality educational application built with Unity 6 and Vuforia, featuring decoupled content-driven lessons
My RoleLead Unity Developer
CategoryAugmented Reality
PlatformsAndroid
Engine:Unity 6(Verified)
Tracking:Vuforia Markers(Verified)
Gameplay Video & Visual Showcase
3 ScreenshotsMobile Gameplay & LiveOps Screens
Click any screen to enlargeSystems & Engineering Ownership Breakdown
✓ Personally Implemented
- •Marker-based AR recognition and 3D virtual object tracking using Vuforia Engine
- •Interactive educational tasks (object discovery, sentence completion, spatial placement)
- •Decoupled data-driven lesson configuration enabling content updates without re-publishing
- •Multilingual localization pipeline and dynamic text/model binding
⚡ Integrated & Maintained
- •Vuforia Engine marker tracking runtime
- •Android camera access and mobile lifecycle state handling
Unity 6 (6000.3.16f1)Vuforia EngineC#Marker-based ARAndroid SDK
Project Overview
AR Language Lab transforms traditional rote vocabulary memorization into an intuitive spatial experience. Learners scan real-world physical markers to instantiate 3D objects, building cognitive associations between foreign words, physical items, and actions.
Implemented vs. Planned Capabilities
- Implemented: Marker recognition, interactive 3D placement tasks, instantaneous task validation, and data-driven lesson JSON configs.
- Planned Roadmap: Machine-learning speech recognition for pronunciation scoring and neural text-to-speech voicing.